Difference between revisions of "Bee counter software"

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(Background)
 
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http://hivetool.org/counter/beeTrack1_2.mp4
 
http://hivetool.org/counter/beeTrack1_2.mp4
  
At frame 500, the contours are turned off, showing only the tracks.  At 700, the input image (background) is turned off, showing only the contours and tracks.
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At frame 500, the contours are turned off, showing just the tracks.  At frame 700, the input image (background) is turned off, showing only the contours and tracks.
  
When a track (series of brown dots for a single bee) is counted, it will turn green (out) or red (in) as it is counted, just before it is erased.
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When a track (a series of brown dots for a single bee) ends, it is turned green (out) or red (in) as it is counted, just before it is erased.
  
 
The contour and track colors are based on the area of the contours. The number of bees is estimated by dividing the contour area by an arbitrary bee size.  The area depends on how tightly the bee are grouped and settings that affect the size of the contours.
 
The contour and track colors are based on the area of the contours. The number of bees is estimated by dividing the contour area by an arbitrary bee size.  The area depends on how tightly the bee are grouped and settings that affect the size of the contours.
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##[http://docs.opencv.org/doc/tutorials/imgproc/gausian_median_blur_bilateral_filter/gausian_median_blur_bilateral_filter.html Blur] the image to smoth it.
 
##[http://docs.opencv.org/doc/tutorials/imgproc/gausian_median_blur_bilateral_filter/gausian_median_blur_bilateral_filter.html Blur] the image to smoth it.
 
#Draw a color contour around each object and color code it based on size (area).
 
#Draw a color contour around each object and color code it based on size (area).
#Check each existing track to see if one falls within a contour of an object.
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#Check the last point of each track to see if one falls within a contour of an object.
 
#If so, append the center coordinates of the object to the track. If not, start a new track.
 
#If so, append the center coordinates of the object to the track. If not, start a new track.
#When the track ends, increment the IN or OUT counter depending on where the track starts, ends and length.
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#The track ends when the last point of a track does not fall within any object,  The track may be highlighted (red for returning, green for going out) and counted (IN or OUT counter incremented) depending on where the track starts, ends and length.
 
 
  
 
==Background==
 
==Background==
 
Open Computer Vision ([http://opencv.org/ openCV]) is an open source computer vision and machine learning software library. The library has more than 2500 optimized algorithms, which includes a comprehensive set of both classic and state-of-the-art computer vision and machine learning algorithms.
 
Open Computer Vision ([http://opencv.org/ openCV]) is an open source computer vision and machine learning software library. The library has more than 2500 optimized algorithms, which includes a comprehensive set of both classic and state-of-the-art computer vision and machine learning algorithms.
  
Kyle Hounslow  has posted several YouTube videos on using openCV for motion tracking:
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Kyle Hounslow  has posted several YouTube videos on using openCV for object detection:
 
 
 
 
https://www.youtube.com/watch?v=X6rPdRZzgjg
 
  
 +
*OpenCV Tutorial: Real-Time Object Tracking Without Colour<br>https://www.youtube.com/watch?v=X6rPdRZzgjg
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*Tutorial: Real-Time Object Tracking Using OpenCV<br>https://www.youtube.com/watch?v=bSeFrPrqZ2A
  
Note that what most videos call tracking, is really just object identification.  Tracking the object from frame to frame is trivial if there is only one object, but becomes harder and more error prone if there are multiple objects, especially if they can touch or occlude each other.
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Note that what is commonly called "tracking" is really just object detection.  Tracking the object from frame to frame is more involved. It is trivial if there is only one object, but becomes harder and more error prone if there are multiple objects, especially if they can touch or occlude each other.

Latest revision as of 02:03, 23 March 2015

beeTrack1
Threshold image.
Filtered (smothed) threshold image.
Show contours
Show contours and tracks.
Same but input image is off
White track has terminated in green area and will count as out

Summary

beeTrack1 is a c++ program using openCV libraries. Here is an example of it processing video:

http://hivetool.org/counter/beeTrack1_2.mp4

At frame 500, the contours are turned off, showing just the tracks. At frame 700, the input image (background) is turned off, showing only the contours and tracks.

When a track (a series of brown dots for a single bee) ends, it is turned green (out) or red (in) as it is counted, just before it is erased.

The contour and track colors are based on the area of the contours. The number of bees is estimated by dividing the contour area by an arbitrary bee size. The area depends on how tightly the bee are grouped and settings that affect the size of the contours.

NumberColor
1 beeBrown
2 beesOrange
3 beesYellow
4 beesBlue
5 beesViolet

Processing steps for each frame

  1. Convert image to grey scale.
  2. Threshold based on grey value. Result is binary image where dark areas are 0s and light areas are 1s.
  3. Invert threshold image so bees that were black (0) are now white (1).
  4. Filter to smooth the noise. (The exact process changes from version to version but currently:
    1. Erode the threshold image twice to remove legs, etc and try to separate the bees.
    2. Blur the image to smoth it.
  5. Draw a color contour around each object and color code it based on size (area).
  6. Check the last point of each track to see if one falls within a contour of an object.
  7. If so, append the center coordinates of the object to the track. If not, start a new track.
  8. The track ends when the last point of a track does not fall within any object, The track may be highlighted (red for returning, green for going out) and counted (IN or OUT counter incremented) depending on where the track starts, ends and length.

Background

Open Computer Vision (openCV) is an open source computer vision and machine learning software library. The library has more than 2500 optimized algorithms, which includes a comprehensive set of both classic and state-of-the-art computer vision and machine learning algorithms.

Kyle Hounslow has posted several YouTube videos on using openCV for object detection:

Note that what is commonly called "tracking" is really just object detection. Tracking the object from frame to frame is more involved. It is trivial if there is only one object, but becomes harder and more error prone if there are multiple objects, especially if they can touch or occlude each other.